DiscoCandybar.com

DiscoCandybar.com

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Tag: Trading Card Games

  • Playtesting Your TCG/Game — Paper or Pixels?
    Board Games, Game Design, Playtesting, Prototyping, Trading Card Games

    Playtesting Your TCG/Game — Paper or Pixels?

  • Your TCG/Board Game Needs Barrels*
    Advice, Board Games, Game Design, Playtesting, Trading Card Games

    Your TCG/Board Game Needs Barrels*

  • Quick Cut: Game Design Starts at the End
    Advice, Board Games, Game Design, Trading Card Games

    Quick Cut: Game Design Starts at the End

  • The Benefits of Two-Sided Cards
    Board Games, Feedback, Game Design, Inspiration, Trading Card Games

    The Benefits of Two-Sided Cards

  • Quick Cut: A Question on Resource Variance
    Game Design, Magic the Gathering, Questions, Trading Card Games

    Quick Cut: A Question on Resource Variance

  • A Perfectly Imperfect Prototyping Tool
    Game Components, Game Design, Graphic Design, Prototyping, TCGs, Trading Card Games

    A Perfectly Imperfect Prototyping Tool

  • “Things I Learned”… Over a Lifetime of TCGs
    card games, Game Design, Lorcana, Magic the Gathering, TCGs

    “Things I Learned”… Over a Lifetime of TCGs

  • October and Everything After
    Board Games, Game Design, Lorcana, Trading Card Games

    October and Everything After

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